This part of the documentation describes how to develop content types in Plone. Content types are implemented through the Dexterity framework.
What is a content type?#
Each item in a Plone site is an instance of a particular content type. We have different content types to reflect the different kinds of information about which we need to collect and display information.
File (binary), and
Image are examples of content types.
Lots of things in Plone can be configured to work differently based on the content type. For example, each content type has:
a schema specifying the fields which can be edited for the content type
a list of behaviors which supply additional functionality that can be attached to the content types for which the behavior is enabled
a workflow controlling transitions between publishing states and associated permissions
a version policy controlling whether to store a revision history
It is common in developing a website that you'll need customized versions of common content types, or perhaps even entirely new types.
Designing with content types#
Plone uses the ZODB, an object database, instead of a relational database as its default content store. The ZODB is well suited to heterogeneous, loosely structured content such as web pages.
Types in Plone are either
items (this distinction is sometimes called folderish versus non-folderish).
A one-to-many type relationship is typically modeled as a container (the "one") containing many items (the "many"), although it is also possible to use references across the content hierarchy.
Each type has a schema, which is a set of Fields with related properties, such as a title, default value, constraints, and other properties. The schema is used to generate forms and describe instances of the type. In addition to schema-driven forms, a type typically comes with one or more Views as well as Viewlets and is subject to security—for example, add permissions, or per-field read and write permissions—and workflow.
This part of the documentation will cover the following topics.
Some basic design techniques for solving problems with content types in Plone
Setting up a Dexterity development environment
Creating a package to house your types
Building a custom type based on a schema
Creating custom views and forms for your type
Advanced customization, including workflow and security
Testing your types
A quick reference to common fields, widgets, and APIs
See the chapter Content types I from the Mastering Plone 6 Training for a step-by-step tutorial to create a custom content type.